I was in fifth grade when I first discovered RPG Maker, a software for creating role-playing games. I was fascinated by games like the Aveyond series during that time, so I decided to create one. RPG Maker XP was my tool of trade: the editor, the database, scripting and eventing, all packed in one powerful product. I’m currently using RPG Maker VX Ace as my game-making tool, and I’ve never been so happy wielding games with it.
“An Empty Present" is about a boy, Nathan, who still hasn’t got a present for twelve years. I was only 14 when I made this, so forgive my story-telling. You can see the post here.
RPG Maker is like a door to me. It opened me to the world of game development. Without it, I wouldn’t be able to discover so much about indie game dev and the game-making industry itself. It’s the foundation that supported me as an indie developer. I learned how to create seamless stories, build challenging puzzles, and drive a concept to reality — with this very simple program.
The good thing about this software is that you have so much time to focus on the plot and game flow since the graphics, audio, and the level editor are already there; it’s also a powerful tool for advanced developers since they can create custom scripts to add more reality in gameplay. It encourages you to be more imaginative in designing the mechanics and stitching all the scenes into a cohesive game.
“Mary and the Adventurer’s Journal" is a short game about an old journal she finds while checking the restricted section of their family library. This is my first project in VXAce. You can see the post here.
RPG Maker never ceases to imbue imagination. When ideas sprout in my head, this software makes it happen, and it can even add more details. There’s this one thing that makes RPG Maker an unforgettable game-making tool: it turns a developer’s dream into reality. So what are you waiting for? Make Your Own Game!